Feel, Think, Do multimedia project

Concept

The perception of randomness and performer’s improvisation capacity is integrated with the meaning of the performance, which tries to explore the connections between what we feel, what we think and what we do. During the performance, the performer feels, thinks and does. His thoughts and acts influence what he feels, and his feelings feed his own thoughts and acts… creating a loop of continuous flowing information.

FELL|THINK|DO uses a scheme of organization and functioning, based on the concepts above, by means of three different stages within the performance.

Randomness is introduced to create an instability element in the loop, and to take the performer to improvise. When the performer is faced with a result produced randomly by one of his previous actions, he has to improvise in order to create new actions that can fit together with that result. This way the performer is in constant adaptation with his environment, very much the same way we are in our life.

It’s this analogy between FELL|THINK|DO and the real world that sets this project into the exploration of our own society and social behavior. Our society is constantly trying to create predictable ways of doing everything. We are forced to fit inside patterns created by society. And being an individual is about feelings, thought and acts, and it’s also about making mistakes and learning, trying, and experimenting…

The exploration of these concepts in the performance enviroment is made through the use of sounds produced by the performer, and recordings of ambient sound and video, along with images and lights. Although it’s not the direct intention of this project, FEEL|THINK|DO can also resemble an organic mechanism, due in most part to the way it’s thought through the three different stages of the performance.


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